The Rothlingsmark project, fantasy worldbuilding, and thoughts on imaginary religions
Monday, June 4, 2012
Building Religions 22: Defining Religion
When you're creating a world in which you want religion to play a significant part, it's good to take a moment to ask yourself what you mean by 'religion' to begin with. The definition of religion that you use as your starting point can help you shape the questions you want to ask about its role in your world, so what I'd like to do in this post is lay out some classic ways of defining it and consider what they could offer.
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